[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="50_g9_airshipdeck",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",duration=1.5)] [Delay(time=2)] [name="W"]还有吗?下一个要被炸成碎片的怪影子在哪里? [Dialog] [charslot(slot="r",name="avg_npc_1340_1#1$1",posfrom="-100,0",posto="-100,0",duration=1,focus="m")] [Delay(time=1.5)] [name="怪异的影子"]—— [Dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=0.03, block=true)] [PlaySound(key="$d_avg_ghostscream", volume=1)] [charslot(slot="m",posfrom="0,0",posto="-100,0",duration=0.5)] [charslot(slot="m",afrom=1,ato=0,duration=0.3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [delay(time=1)] [charslot] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",posfrom="100,0",posto="0,0",duration=1)] [charslot(slot="m",afrom=0,ato=1,duration=0.5)] [delay(time=1)] [name="W"]啧,还真有。 [Dialog] [charslot] [charslot(slot="m",name="avg_npc_1340_1#1$1")] [Delay(time=0.5)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)] [PlaySound(key="$e_atk_magic_n", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [charslot] [charslot(slot="m",name="avg_npc_394_1#1$1",duration=1.5)] [Delay(time=2)] [name="阿米娅"]W小姐,削减它们的数量恐怕没有意义,它们不过是死魂灵力量的投影。 [charslot(slot="m",name="avg_npc_394_1#11$1")] [name="阿米娅"]只要死魂灵还寄宿在这艘船上,它的这些造物就无穷无尽。 [name="阿米娅"]这只是它拖延时间的手段。 [Dialog] [charslot] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1.5)] [charslot(slot="m",name="avg_1035_wisdel_1#1$1")] [name="W"]那我就再给这艘船添几个窟窿,直到死魂灵疼到决定灵魂出窍怎么样? [charslot(slot="m",name="avg_003_kalts_1#1$1",focus="m")] [name="凯尔希"]恐怕不行。 [name="凯尔希"]这艘船的一切都不过是死魂灵的躯壳,就算破坏了这艘船的外壳,甚至把飞空艇炸成了两段,死魂灵依然可以用巫术力量保证它的运行。 [name="凯尔希"]哪怕这种运行只是暂时的,也足够他们接触到“阿喃那”了。 [charslot(slot="m",name="avg_003_kalts_1#3$1",focus="m")] [name="凯尔希"]想要彻底停下飞空艇,我们必须找到并摧毁死魂灵的核心。 [charslot(slot="m",name="avg_1035_wisdel_1#10$1")] [name="W"]不是我说,我们萨卡兹的怪东西还真多,真不让人省心。 [name="W"]就不能靠炸弹直接解决问题吗? [charslot(slot="m",name="avg_003_kalts_1#1$1",focus="m")] [name="凯尔希"]一整个高速战舰编队的主炮齐射也许能彻底摧毁它的外壳,让它用巫术也无法轻易维持自己的运作。 [charslot(slot="m",name="avg_1035_wisdel_1#10$1")] [name="W"]...... [charslot(slot="m",name="avg_1035_wisdel_1#1$1")] [name="W"]好吧,那我们就去找那个什么核心。 [name="W"]总有一天我也要给自己搞门炮。 [Dialog] [charslot] [Decision(options="我们怎么才能找到死魂灵的核心?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_003_kalts_1#3$1",focus="m")] [name="凯尔希"]我并不十分确定,作为这艘飞空艇真正的中枢,它一定被层层保护,小心地藏匿在了某个舱室中。 [name="凯尔希"]只有深入飞空艇我们才能查出它的蛛丝马迹。 [name="凯尔希"]这同时意味着,我们的敌人阻击我们也会变得轻而易举。 [charslot(slot="m",name="avg_003_kalts_1#2$1",focus="m")] [name="凯尔希"]时间来不及。 [Dialog] [charslot(slot="m",name="avg_003_kalts_1#2$1",focus="none")] [Decision(options="死魂灵对于飞空艇的掌握是绝对的吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_003_kalts_1#1$1",focus="m")] [name="凯尔希"]理论上是。但飞空艇体积庞大,它的注意力也是有限的。 [charslot(slot="m",name="avg_1035_wisdel_1#5$1")] [name="W"]伊内丝来过这艘船,她不也全须全尾地逃出来了? [charslot(slot="m",name="avg_1035_wisdel_1#1$1")] [name="W"]哈,当然也有可能是因为她不是个彻头彻尾的萨卡兹。她感受不到死魂灵精神上的压迫。 [Dialog] [charslot] [Decision(options="我们需要分工合作。;我们需要想办法分散死魂灵的注意力。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_npc_394_1#1$1")] [name="阿米娅"]博士,你的意思是...... [Dialog] [charslot] [Decision(options="人在剧痛时不会注意到虫子爬上了裤脚。", values="1")] [Predicate(references="1")] [Decision(options="W,我需要你的帮助。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#5$1")] [name="W"]......啊? [name="W"]说实话,这是不是你早就筹划好的陷阱,就等着现在说呢? [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="none")] [Decision(options="你是最合适的人选。;你在制造动静这一块无人能及。", values="1;2")] [Predicate(references="1")] [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]哈。 [Dialog] [Predicate(references="2")] [charslot(slot="m",name="avg_1035_wisdel_1#14$1",focus="m")] [name="W"]这我倒不否认。 [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]好吧,争取时间,又是争取时间。 [name="W"]但事先说好了,这次我不是你们的饵。 [Dialog] [Predicate(references="1;2")] [charslot] [Decision(options="若死魂灵比我们想象的要更加敏锐......", values="3")] [Predicate(references="3")] [charslot] [charslot(slot="m",name="avg_npc_394_1#1$1")] [Delay(time=1)] [charslot(slot="m",name="avg_npc_394_1#5$1")] [Delay(time=1.5)] [charslot(slot="m",name="avg_npc_394_1#21$1")] [Delay(time=1)] [charslot(slot="m",name="avg_npc_394_1#21$1",focus="none")] 你对阿米娅使了个眼色,阿米娅一愣,轻轻向你点了点头。 [Dialog] [charslot] [Decision(options="W,点火。", values="5")] [Predicate(references="5")] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [charslot(slot="m",name="avg_1035_wisdel_1#7$1",focus="m")] [name="W"]现在,动静够了吧? [charslot(slot="m",name="avg_1035_wisdel_1#11$1",focus="m")] [name="W"]那么,虫子们,别被轻易找到。 [charslot(slot="m",name="avg_1035_wisdel_1#10$1",focus="m")] [name="W"]......在见到她之前。 [Dialog] [PlaySound(key="$rungeneral", volume=1)] [charslot(duration=1.5)] [Delay(time=3)] [charslot(slot="m",name="avg_003_kalts_1#6$1",focus="m")] [name="凯尔希"]博士,阿米娅,沿着W打开的缺口进入飞空艇内部。 [name="凯尔希"]跟紧我。 [charslot(slot="m",name="avg_003_kalts_1#7$1",focus="m")] [name="凯尔希"]我们的机会,只有一次。 [Dialog] [stopmusic(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="37_g9_airshipdockcorridor",screenadapt="coverall")] [delay(time=1)] [playMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playsound(key="$d_gen_walk_n",volume=1)] [charslot(slot="l",name="avg_npc_394_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_003_kalts_1#1$1",duration=1.5)] [delay(time=2)] [charslot(slot="l",name="avg_npc_394_1#1$1",focus="l")] [name="阿米娅"]...... [charslot(slot="l",name="avg_npc_394_1#11$1",focus="l")] [name="阿米娅"]空空荡荡的。 [charslot(slot="r",name="avg_003_kalts_1#1$1",focus="r")] [name="凯尔希"]看来,军事委员会已经撤走了全部的乘员,他们也知道这次行动的危险性。 [Dialog] [charslot(slot="r",name="avg_003_kalts_1#1$1",focus="none")] [Decision(options="凯尔希,如果飞空艇真的与“阿喃那”相碰撞......", values="1")] [Predicate(references="1")] [Decision(options="到那时,会发生什么?", values="1")] [Predicate(references="1")] [charslot(slot="r",name="avg_003_kalts_1#2$1",focus="r")] [name="凯尔希"]“阿喃那”会同化它所接触的一切信息。 [charslot(slot="r",name="avg_003_kalts_1#3$1",focus="r")] [name="凯尔希"]这些信息中,包含了所有的有机物,无机物,乃至人格,情感......所有的一切,都会被源石的结晶包覆。 [charslot(slot="l",name="avg_npc_394_1#14$1",focus="l")] [name="阿米娅"]那特蕾西娅小姐与死魂灵......! [charslot(slot="r",name="avg_003_kalts_1#2$1",focus="r")] [name="凯尔希"]是的,选择驶向那里,意味着他们很清楚这个结果。 [Dialog] [charslot(slot="r",name="avg_003_kalts_1#2$1",focus="none")] [Decision(options="他们究竟想从源石中得到什么?", values="1")] [Predicate(references="1")] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="一种可能性。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] 低沉沧桑的声音从船舱的深处响起。 但是没有人影,走廊中仍然空空荡荡。 [Dialog] [charslot(slot="l",name="avg_npc_394_1#14$1",focus="none")] [charslot(slot="r",name="avg_003_kalts_1#2$1",focus="none")] [Decision(options="这声音......", values="1")] [Predicate(references="1")] [charslot(slot="l",name="avg_npc_394_1#11$1",focus="l")] [name="阿米娅"]......很熟悉。 [name="阿米娅"]在这个地方,它的声音......能让我们所有人听见。 [Dialog] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="在米诺斯的神话中,一位英雄为人间盗取了火种,却因此受到上天的惩罚,自己受永恒烧灼之苦。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="很少有人知道,这个神话的底本......却正来自萨卡兹。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但他不是英雄。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="他之后的故事,已经不值一哂。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [charslot(slot="l",name="avg_npc_394_1#11$1",focus="r")] [charslot(slot="r",name="avg_003_kalts_1#1$1",focus="r")] [name="凯尔希"]......死魂灵。 [charslot(slot="r",name="avg_003_kalts_1#7$1",focus="r")] [name="凯尔希"]它还是注意到我们了。 [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1340_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1340_1#1$1",duration=1.5)] [Delay(time=2)] 只是一眨眼的时间,无数古怪的阴影就填满了原本空空荡荡的走廊。 死魂灵的话语也从它们的震动中发出。 [Dialog] [charslot] [stopmusic(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="那些爆炸......确实让我焦躁,让我烦扰。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="若不是魔王的提醒,我确实几乎要忘了你们。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="啊,多么健忘的我......我记住的已经够多了,可我不该忘记的。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="虚假的魔王,我怎会忽视你的存在呢——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [playMusic(intro="$normal02_intro", key="$normal02_loop", volume=0.6)] [charslot(slot="m",name="avg_003_kalts_1#7$1",focus="m")] [name="凯尔希"]Mon3tr,准备战斗!阿米娅,保护博士! [Dialog] [charslot] [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [delay(time=1)] [charslot] [delay(time=0.3)] [PlaySound(key="$d_avg_spiritwhoosh")] [PlaySound(key="$p_aoe_nmag_h")] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.3)] [PlaySound(key="$p_imp_amiyamag_h", volume=0.9)] [delay(time=1)] [playsound(key="$e_atk_airshipvibe")] [playsound(key="$e_atk_vibe_n",delay=0.4)] [playsound(key="$d_avg_tear",delay=1)] 漆黑的长矛一瞬间就在阿米娅的指尖凝结,随即飞射而出。 [Dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] 可它却被墙壁与楼梯啃食得一干二净。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="你们怎么可能在我的身躯之内杀死我!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playsound(key="$d_avg_ghostscream")] [charslot(slot="l",name="avg_npc_1340_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1340_1#1$1",duration=1.5)] [CameraShake(duration=2.5, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [delay(time=2.5)] [charslot] [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]敌人太多,我们需要转移! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="37_g9_airshipdockcorridor",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [PlaySound(key="$rungeneral", volume=1)] [Delay(time=3)] 可每一条走廊都是那么相似,每一条楼梯连接的仿佛都是相同的空间。 这些不过是死魂灵的血管,而它的意志,却可以在任何地方浮现。 [Dialog] [playsound(key="$d_avg_ghostscream")] [CameraShake(duration=2.5, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [delay(time=2.5)] [charslot(slot="m",name="avg_npc_394_1#15$1",focus="m")] [name="阿米娅"]......不行,我们甩不掉它们! [Dialog] [charslot] [Decision(options="是时候了,W!", values="1")] [Predicate(references="1")] [CameraShake(duration=1, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] 巨大的爆炸让你睁不开眼,但计划仍按照你原本想象的那样被执行着。 [Dialog] [PlaySound(key="$rungeneral", volume=1)] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",duration=1.5)] [Delay(time=2.5)] [name="W"]小兔子,换边! [name="W"]凯尔希,让你养的小怪物抓住这个累赘,我们要快速—— [charslot(slot="m",name="avg_1035_wisdel_1#8$1")] [name="W"]等等,这里...... [Dialog] [charslot] 突然,不祥的预感在你心头猛然炸响。 [Dialog] [Decision(options="情况不对——", values="1")] [Predicate(references="1")] [Decision(options="W炸弹的威力,不会有这么大!", values="1")] [Predicate(references="1")] [CameraShake(duration=2, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=true)] 借着爆炸的余威,整条走廊在它主人的命令之下撕裂了。 你感觉自己正滑向下一层的走廊。 [charslot(slot="m",name="avg_1035_wisdel_1#4$1")] [name="W"]喂,老女人—— [Dialog] [charslot] 你努力维持住平衡,向凯尔希原本所在的位置看去,却只能看见凯尔希被漆黑的阴影所吞没。 [charslot(slot="m",name="avg_npc_394_1#15$1",focus="m")] [name="阿米娅"]死魂灵自己撕裂了这里的结构!它想—— [Dialog] [charslot] [CameraShake(duration=2, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$a_bat_buildingshaking_1")] [Delay(time=2.5)] 巨大的坍塌声传来,阿米娅消失在了正在崩溃的走廊的另一头。 [charslot(slot="m",name="avg_1035_wisdel_1#6$1")] [name="W"]啧—— [name="W"]小兔子,等着。 [Dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.03, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] 一道黑影闪过,扑开了你和W,在你们侧身的刹那,巫术的锋刃就切过了你们刚刚所在的地方。 [Dialog] [charslot(slot="m",name="npc_10002",posfrom="100,0",posto="0,0",duration=0.8)] [charslot(slot="m",afrom=0,ato=1,duration=0.5)] [delay(time=1)] [playsound(key="$char_Mon3tr",volume=1)] [name="Mon3tr"](焦躁的嘶鸣) [Dialog] [charslot] 它还是没能钩住你的衣领,你向着下层的走廊滚去。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [playsound(key="$Mon3tr_n",volume=1)] [name="Mon3tr"](催促的吼叫) [Dialog] [delay(time=1)] [playsound(key="$rungeneral",volume=1)] [delay(time=2.5)] [playsound(key="$d_avg_clothmovement",volume=1)] [CameraShake(duration=0.5, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=true)] 在你重重地摔在下层地板上之前,一只手拎住了你的后领。 [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",duration=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1.5)] [name="W"]抓住你了...... [charslot(slot="m",name="avg_1035_wisdel_1#11$1")] [name="W"]不,应该说,你终于落在我手里了。 [Dialog] [stopmusic(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_undergroud_u_2",screenadapt="coverall")] [delay(time=1)] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [CameraShake(duration=2, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$a_bat_buildingshaking_2")] [Delay(time=2.5)] “嘎吱”......“嘎吱”......“嘎吱”...... 钢铁扭曲的声音回荡在狭小的空间内,舰艇在咀嚼腔体内的黑暗。 [Dialog] [playsound(key="$d_gen_walk_n",volume=1)] [charslot(slot="m",name="avg_003_kalts_1#1$1",duration=1.5)] [Delay(time=2)] [name="凯尔希"]...... [name="凯尔希"]为了迫使我落入这处封闭的陷阱,你做了很多—— [charslot(slot="m",name="avg_003_kalts_1#5$1")] [name="凯尔希"]死魂灵。 [charslot(slot="m",name="avg_003_kalts_1#7$1")] [name="凯尔希"]如今的你,是否连自己的名字都已忘记了? [Dialog] [charslot] 无人回应。 [Dialog] [playsound(key="$d_avg_metalpipe",volume=1)] [Delay(time=2)] “嘎吱”......唯有金属拉扯的声音在蔓延。锐利的碎屑不断从舰体上被剥落,被牵引...... 凯尔希知道,如果将此时此刻这处未知的空间,比作一间充斥着磁场的房间—— 那么牵引所有致命之物的中心,一定就是她自己。 [charslot(slot="m",name="avg_003_kalts_1#5$1")] [name="凯尔希"]威胁? [name="凯尔希"]看来尽管已经燃烧自己多年,你依旧保有理智。 [name="凯尔希"]但如果你混乱的意识里,还留存了一点曾经在卡兹戴尔的记忆...... [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]你应当清楚,死亡的威胁,对我毫无意义。 [Dialog] [charslot] 寂静。 但凯尔希能够感知到,那些将自己裹挟至此处的阴影仍在黑暗中注视她。 伺机待发。 [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]...... [charslot(slot="m",name="avg_003_kalts_1#2$1")] [name="凯尔希"]不,你理应知道......毕竟特蕾西娅她很清楚这一点。 [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]你也在听,对吧—— [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]特蕾西娅。 [name="凯尔希"]我能在这艘舰艇上感受到你的意志。 [name="凯尔希"]我本以为,你会在这里等我。 [Dialog] [charslot] 凯尔希伸手轻触墙壁,感受着这艘舰艇的生命。 冰冷粗糙的金属......以及源石。 尽管在黑暗之中,凯尔希依旧能清楚地看到,那些源石正在生长,以及同化周边的一切—— 但独独避开了她的手指所触及的位置。 [charslot(slot="m",name="avg_003_kalts_1#5$1")] [name="凯尔希"]...... [name="凯尔希"]源石的自然增殖,如今已经可以被你影响到如此地步...... [name="凯尔希"]如果这些源石继续生长下去,整艘飞空艇会在撞上那里之前完成结晶化...... [name="凯尔希"]那其中的所有人都—— [name="凯尔希"]也包括我? [name="凯尔希"]这就是你想告诉我的事情? [Dialog] [charslot] 无人应答。 [charslot(slot="m",name="avg_003_kalts_1#5$1")] [name="凯尔希"]...... [name="凯尔希"]最初的源石,你,特雷西斯,萨卡兹......我原以为自己对你的计划已经有了足够的猜测。 [charslot(slot="m",name="avg_003_kalts_1#14$1")] [name="凯尔希"]但恐怕你走得比我所猜想的更远...... [name="凯尔希"]...... [charslot(slot="m",name="avg_003_kalts_1#2$1")] [name="凯尔希"]即使将我困在这里,我也不认为你真正提防的人是我。 [name="凯尔希"]你总是做出一些令我也很头疼的事情,特蕾西娅,就像过去一样。 [charslot(slot="m",name="avg_003_kalts_1#2$1")] [name="凯尔希"]......和过去一样。 [charslot(slot="m",name="avg_003_kalts_1#4$1")] [name="凯尔希"]特蕾西娅,现在的你,是否还相信...... [name="凯尔希"]泰拉还能有一个“未来”? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=20,ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 阴影从凯尔希的脚下延展。 漆黑的海洋从黑暗中涌出,转瞬便要淹没其中的一切。 [charslot(slot="m",name="avg_003_kalts_1#5$1")] [name="凯尔希"]...... [name="凯尔希"]果然—— [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] 黑暗再次恢复了宁静。 [Dialog] [Subtitle(text="如你所愿。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="勋爵不在那人身边最好真能给你争取足够的时间。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="不要再让我失望。不要再让我们失望!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="已经等了太久......必须在死亡前见证——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="苦难的终结。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="特蕾西娅......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [charslot] [Image]